Lead your civilization to glory in an old-school medieval RTS

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Empires Apart heads into Beta!

Posted 4 months ago in: News, Trailers -  

A little over a year ago we announced our partnership with Slitherine and since then we’ve been hard at work on our vision for a “modern old-school” RTS. It’s been a long ride and now that we draw closer to release, we need your help to fine tune, balance and bring the project to completion.

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Development Video Blog #004 – New Look, Civilizations, Random Maps

Posted 12 months ago in: Development Vlog -  

Some people thought this day would never come. At last, the fourth devlog of Empires Apart is here. After more than a year from the last one, we finally managed to summarise everything we worked on during 2016 in video format.

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Slitherine will publish Empires Apart in 2017

Posted 1 year ago in: News -  

The past few months have been a tremendous rollercoaster for us at DESTINYbit. We’ve been tirelessly working on bringing Empires Apart to you and today we’re one step closer to that goal.

We’re really excited to finally announce that we’ll be partnering with Slitherine to bring Empires Apart to you in 2017.

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Development Video Blog #003 – UI, Sound Effects, Multiplayer & More!

Posted 2 years ago in: Development Vlog -  

And finally, here’s the third devlog for Empires Apart!

We were so busy getting ready for Milan’s Games Week that the amount of features grew exponentially in our hands and the Vlog got pushed back and pushed back until now.

The amount of new features is so big that we couldn’t show them all in the video and it would be crazy to list them all here.

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Development Video Blog #002 – Combat, Berries, Control Groups & More

Posted 2 years ago in: Development Vlog -  

Here’s the second, long awaited, development vlog for Empires Apart.

A lot has changed since the first one. We finally implemented combat, both melee and ranged. Melee attacks vs buildings still use the grid system that we implemented for resources. Ranged attacks have a percentage-based precision system in place, so we get consistent results while balancing the game.

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Empires Apart Development Video Blog #001

Posted 2 years ago in: Development Vlog -  

In the first instalment of our Development Video Blog for Empires Apart, DESTINYbit Co-founder & Creative Director – Gian Paolo Vernocchi, gives us an overview of the current build featuring unit movement and selection as well as building construction and the slot system that powers unit placement around resources and buildings.

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Follow Empires Apart on Facebook & Twitter

Posted 2 years ago in: Website Updates -  

On social media we’re sharing new infos and images about the game every day. Make sure to follow us on Facebook at http://facebook.com/empiresapart or Twitter at http://twitter.com/empiresapart. This is the best way to follow our work and comment on it right away.

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Watch the Empires Apart reveal stream on ZeroEmpires

Posted 2 years ago in: Interviews -  

Watch the reveal stream for Empires Apart, first shown on the ZeroEmpires stream on TwitchTV.

In this in-depth interview, DESTINYbit Co-founder and Creative Director Gian Paolo Vernocchi talks with ZeroEmpires about the features in Empires Apart.

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Watch the Announcement Trailer for Empires Apart

Posted 2 years ago in: Trailers -  

Watch the Announcement Trailer for Empires Apart, first shown on the ZeroEmpires stream.

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Welcome to EmpiresApart.net

Posted 2 years ago in: Website Updates -  

Hello guys and welcome to the website. We’re really excited to share this ride with you and we hope to create the best game we can, thanks to your support. Follow development on our blog or Facebook and Twitter. Don’t forget to join the discussion on our forums as well.

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